TEApp
Between 2015 and 2016, I worked on TEAPP, a mobile game designed to help children with autism develop essential social skills.
My responsibilities included designing user interfaces, designing and modelling the main characters, preparing all the necessary rigging for the project, and animating both the main characters and some secondary characters.
I also built environments in Unity, programmed some of the game's basic mechanics, and designed the game levels, ensuring that the experience was engaging and accessible for players.And after a few months of leading the charge of the visual and technical development of the game, we managed to release a first version of this jumping ninja.
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